Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.3p1
Issue ID
776552
Regression
Yes
[WWW] New WWW object without internet connection doesn't set Error field
Steps to reproduce:
1. Download and open attached project "WWW test.zip"
2. Open scene "Test" and play it
3. Notice output in console: "WWW.isDone: true WWW.error: <> WWW.text: <OK>"
4. Turn off internet in a way that is convenient for you
5. Play scene again and notice that WWW.error part in output is empty
Expected result: Console output is "WWW.error: <Failed to connect to 192.121.166.103 port 80: Network unreachable>"
Notes: If WWW connection address is changed to domain name instead of address (e.g. "http://google.com") error is shown as expected.
Tested and reproduced on:
OSX 10.11
Unity 5.3.3p2, 5.4.0b8
Not reproducible on:
OSX 10.11
5.2.4f1
Windows 10
Unity 5.1.4f1, 5.2.4p1, 5.3.3p3, 5.4.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab
Add comment