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Animation Event does not play if function is overloaded
Steps to reproduce:1. Open attached project2. Open the test scene3. Press play4. Notice the error: Failed to call AnimationEvent Do ... Read more
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce:1. Open attached project;2. Run scene "m";3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.5.0f... Read more
"The system cannot find file specified" error while opening the project ...
How to reproduce:1. Open the attached "ReproProject"2. Observe the "The system cannot find the file specified" error3. Force quit or... Read more
[Trails Module] Particle sub emitter trails glitch out if system simulat...
Rewinding a system with a subemitter using trails causes the trails to glitch out. Repro steps:1. Open Scene1 from the attached proj... Read more
Scene with textures takes much longer to load in 5.6 compared to 5.5
Reproduction steps:1. Open the attached project with 5.5.2f1 (case_895380-texLoading.7z or fix texture references in the original zi... Read more
Crash in Terrain::Transfer<JSONWrite> when using Oculus Rift and Arduino
To reproduce:1. Open attached project;2. Open "Town" scene;3. Make sure Api Compatibility Level is set to .NET 2.0 (Edit > Projec... Read more
[Timeline] First few frames of the timeline is played twice, causing aud...
Load the project attachedOpen the scene 1Open New Timeline in the timeline editorPlay the scene Note that the first few samples of t... Read more
"Unaccounted time between" spikes in CPU usage when selecting objects in...
Lots of "Unaccounted time between" processor load when the project is simply running in play mode. Steps to reproduce:1. Open provid... Read more
Crashed in mono_custom_attrs_from_method when entering Play mode
To reproduce: 1. Open attached project2. If Betty scene is not open, open zzzExperiments -> Betty -> Betty scene3. Press Play ... Read more
AudioSource attached to VideoPlayer produces choppy sound when playing c...
To reproduce: 1.Download and open attached project.2.Open "scene1" Scene.3.Select "Plane" object.4.Add "Games for Windows" video to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used