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Won't Fix

Votes

0

Found in

5.4.0b8

Issue ID

776897

Regression

No

Using instancing reduces performance when compared to not using instancing

Graphics - General

-

How to reproduce:

1. Open attached project
2. Open the scene main.unity
3. Open the Profiler window
4. Play the scene
- Make a note of the performance
5. Stop playing the scene
6. Modify the material of the Sphere gameobject to be the Default-Material
7. Play the scene again
- Note how the Rendering time increases and the overall performance decreases
- Using instancing appears to have a lot of Overhead compared to not using it

- Reproduced in Version 5.4.0b10 (d5987c96f84a), Version 5.4.0b9 (04b47bfe5580)
- Not reproducible in Version 5.3.3p3 (1c43f6d3d3c3)

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