Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b10
Issue ID
779899
Regression
Yes
[GameView] UI position and scale doesn't update when game view window is placed back into the fixed default position
Repro from scratch:
- create a scene
- add a UI>Text element
- anchor it on the right side via the rect transform inspector (hold alt to set position)
- resizing the window should move the text element
- after undocking it and resizing it, re-docking it won't move it
- resizing the dock window positions it correctly
Reproduction steps(GIF attached):
1. Open attached Unity project.
2. Open "MIDIUnified > Examples > Sequencer > Scenes > Sequencer" scene.
3. Drag game view window out of the fixed position.
4. Resize it.
5. Put it back into fixed position.
6. UI position and scale doesn't update for the new size.
7. Resize the game view now.
8. UI position restores.
Reproduced with: 5.4.0a5, 5.4.0b10
Not reproducible with: 5.4.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment