Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b10
Issue ID
779935
Regression
Yes
Null reference exception when dragging prefab onto scene of other Unity instance
Steps to reproduce:
1. Open two instances of Unity with different projects (Can be newly created)
2. From one Unity instance drag any GameObject or Prefab onto Scene view of another Unity instance.
3. Check the console.
Expected result: Empty.
Actual result: Error message appears.
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.SpriteUtility.GenerateDefaultSprite (UnityEngine.Texture2D texture)
Notes:
On 5.40b10 always reproduces.
On 5.3.4f1 sometimes does not reproduce.
On 5.2.4f1 does not reproduce at all.
Regression from 5.2.4f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
Add comment