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1
votes
Fixed

[iOS][Android] Different texture types cause artifacts with soft shadows

Shadows/Lights

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Feb 14, 2017

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Version/s: 5.6.0b8

Some artifacts with soft baked shadows can be observed when the platform is switched to mobile. Texture type format is converted fro... Read more

0
votes
Fixed

[Scene View] Realtime GI Directionality Scene Visualization Mode is not ...

Global Illumination

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Feb 14, 2017

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Version/s: 5.6.0b8

Realtime GI Directionality Scene Visualization Mode is not working, no data is displayed in this mode. Steps for reproduction:1) Dow... Read more

0
votes
By Design

[macOS][Metal] CGPROGRAM and ENDCG compute shader compilater error on Metal

OSX

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Feb 14, 2017

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Version/s: 5.6.0b7

To reproduce:1. Open attached project2. Reimport SimpleComputeShaderWithENDCG Actual: No error is produce but if you look at the com... Read more

0
votes
Fixed

[macOS][Metal] Internal compute shader error on metal

OSX

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Feb 14, 2017

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Version/s: 5.6.0b7

To reproduce:1. Open attached project Actual: CopyCPUParticleToNewParticle shader doesn't compile and errors are thrown in console: ... Read more

0
votes
Duplicate

[Regression] Loading a scene that contains a ParticleSystem from an Asse...

Asset Bundles

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Feb 14, 2017

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Version/s: 5.6.0b7

How to reproduce:1. Open user attached project2. Open scene 'Boot'3. Enter playmode and click the button labeled 'Load Broken' Expec... Read more

0
votes
Not Reproducible

Memory and GPU usage increase on versions 5.5 and 5.6

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more

0
votes
Fixed

[macOS] Player view is rendered black when 'Virtual Reality Supported' i...

VR

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Feb 01, 2017

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Version/s: 5.5.0p4

When VR support is enabled, the app is rendered black on macOS. Steps to reproduce:1) Create a new project.2) Check Player Settings ... Read more

0
votes
Not Reproducible

[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...

Profiling

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Jan 31, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached project "FPSTestProject.zip"2. Disable multithreaded rendering in Android Player Settings3. Bu... Read more

0
votes
Fixed

[Linux Editor] Renaming exposed parameter of AudioMixer fails with "Begi...

Linux

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Dec 06, 2016

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Version/s: 5.5.0xf3

When renaming an exposed parameter of Audio Mixer, renaming it fails and errors appear in the console. Steps to reproduce:1) Open th... Read more

0
votes
Fixed

[CullingMask][Deferred] Directional light on Standard shader ignores cul...

Shadows/Lights

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Feb 10, 2017

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Version/s: 5.5.1p3

To reproduce:1. Open attached project;2. Open Scene "Test";3. Notice that TestLayerObjects with Opaque and Cutout ignores culling ma... Read more

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