Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3
2019.1.0a3
Issue ID
1087060
Regression
No
[Terrain] Crash when painting height/texture on Terrain
Repro steps:
- Create/open a Project with Unity 2019.1.0a3
- Create a new Scene
- Create a new Terrain GameObject via the Hierarchy Context Meny: Right-click -> 3D Object -> Terrain
- Select the Raise/Lower Terrain Tool from the Terrain Inspector
- Start painting on the Terrain
Crash times vary between instantly to almost a minute.
Crash dump included at the bottom
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.
- Probe Volume Baking Set Reference Documentation is missing
- Crash on RendererScene::NotifyInvisible when entering Play mode after undoing a change within the scene with Ctrl+z
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
- GameObjects are not updating when Materials and Cubemaps are updated from Environmental Reflections
Resolution Note:
Same call stack as case 1086675. marking as duplicate