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Fixed in 5.3.0
Votes
0
Found in [Package]
5.2.1
Issue ID
1087251
Regression
No
[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce:
1) Download "strippedRepro.zip" project and open in Unity
2) Make sure Graphics API is set to Gles2 in the Player Settings
3) Build and Run project on a device
Observe: No real-time light and shadows are visible in the scene
Expected result: Real-time light and shadows should be visible
Actual result: No real-time light and shadows
Reproduced with:
2018.3.0b4, 2019.3.0a3
Devices under testing:
Reproduced with:
VLNQA00124 Google Pixel 2 XL, OS:9, CPU:arm64-v8a, GPU:Adreno (TM) 540
VLNQA00129 Nvidia SHIELD Tablet, OS:6.0.1, CPU:armeabi-v7a, GPU:NVIDIA Tegra
VLNQA00009 Samsung Galaxy Note8*, OS:8.0.0, CPU:arm64-v8a, GPU:Mali-G71
Not reproduced using Gles3 and Vulkan Graphics APIs
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