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0
votes
By Design

[iOS] Audio stops playing when app enters Background (with NatCam plugin)

iOS

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Jan 23, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open User's attached project (Google Drive link)2. Build and Run for iOS3. On iOS device press home key (put a... Read more

0
votes
By Design

Error when importing package from cmd line with relative path to package

Editor - Other

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Feb 13, 2017

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Version/s: 5.6.0b8

using relative paths on the command line causes importing packages to fail Read more

0
votes
Fixed

[WSA] Player throws System.TypeInitializationException exception on launch

Windows Store Apps

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Jan 19, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project "872058.zip"2. Build for WSA Universal 10/8.13. Open VS solution4. Deploy on local machi... Read more

1
votes
Fixed

[Android] [VR] Skinned mesh gives performance issue on certain devices (...

Graphics - General

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Feb 09, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1) Download attached project 'HackersPerfTest.zip' and open in Unity2) In Hierarchy tab, expand WireCuttingMinig... Read more

0
votes
Won't Fix

Quality Settings' Anisotropic Textures set to Forced On will enable anis...

Graphics - General

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Feb 13, 2017

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Version/s: 5.6.0b7

When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more

0
votes
Fixed

[Graphics] CommandBuffer.Blit() writes to the first Depth Slice of a 3D ...

Graphics - General

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Feb 09, 2017

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Version/s: 5.6.0b7

Reproduction steps:1. Open the attached project2. Enter Play mode Result:The cube on the left uses Graphics.Blit() which DOES NOT ig... Read more

0
votes
By Design

[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...

VR

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Feb 14, 2017

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Version/s: 5.6.0b8

Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-sc... Read more

0
votes
Won't Fix

[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...

iOS

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Feb 13, 2017

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Version/s: 5.6.0b8

When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more

0
votes
Won't Fix

Components, which can be duplicated on game object, can not be animated

Animation

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Feb 13, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached project2. Open Game scene3. Open animation window and select Horse game object4. Enable keyfra... Read more

0
votes
Fixed

[iOS] Texture compression artefacts on iOS and Unity 5.5 with low alpha ...

iOS

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Feb 11, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open User's attached project "Test 5.5" with Unity 5.52. Make sure Platform is set to iOS3. Have a look at the... Read more

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