Search Issue Tracker
Rectangle drawn with UI Toolkit and mouse input is misaligned when using...
Reproduction steps:1. Open the attached project "IN-30247_selection"2. Open "SampleScene"3. Enter Play mode4. Click and drag in the ... Read more
UI Toolkit doesn't display the context menu in the default Inspector whe...
How to reproduce:1. Open the user’s attached “UIToolkitExploration.zip” project2. In the Project window, select “New So 3.asset” (As... Read more
Crash in Intel driver when switching URP template to OpenGLCore on Win 11
Repro steps: create new project with URP with the Samples Scene Go to Project Settings and switch rendering API to OpenGL Core The e... Read more
"Select Preset" window closes automatically after new preset creation
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more
[HDRP] Console erros spamming when adding rendering API OpenGLCore or Op...
Repro steps: create new project with HDRP 3D template open Project Settings add OpenGL Core to the Rendering API list (no need to sw... Read more
Cinemachine Blend List Camera not activating when transitioned to by a C...
Reproduction steps:1. Open the attached "repro_IN-35339.zip" project2. Open "Assets/Scenes/SampleScene" and enter Play Mode3. Select... Read more
Inspector section in the "Select Preset" has a scrollbar, which is not n...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
[VFX][2021.3] Cannot change shadergraph in output quad context
Steps: Open a VFX Graph In the output context (output lit quad) click on the button to pick a shadergraph Select a shadergraph in th... Read more
Visual glitch caused by a spotlight appears on a GameObject when resizin...
How to reproduce:1. Open the "URP Beta" project2. Open the "DeferredSpotLightBug" scene3. Untick "Auto Graphics API for Windows" (Ed... Read more
[UIToolkit] Slider with InputField does not have the adjustable margins
Reproduction steps: 1. Open the attached “IN-32272.zip” project2. Open Assets > SampleScene3. Observe Game View Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS