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1
votes
Won't Fix

[FrameDebugger] Prieview of Draw mesh shows nothing

Graphics - General

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Mar 07, 2016

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Version/s: 5.4.0b8

Repro steps: 1) Open the project and only scene in it 2) Open Profiler and enable Frame Debugger 3) Select Draw Mesh and notice ther... Read more

0
votes
Fixed

Editing Lightmap exr files does not update scene

Global Illumination

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Mar 07, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1) open the attached 'downloads.zip' project 2) open scene 'main' 3) drag file from 'Files to drop' folder into ... Read more

5
votes
Fixed

[tvOS] Grey screen shown after the native splash screen and before the a...

tvOS

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Mar 08, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project on Apple TV. 2. Observe that after the native splash an empty grey texture is s... Read more

1
votes
Fixed

[CharacterController]Trigger-CharacterController inaccuracy

Physics

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Feb 25, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download the project and open the scene named "BugScene". 2. Notice that both game objects "Rigidbody+Collide... Read more

0
votes
Fixed

[ImageEffects] TCG LUT Filtering does not give “Invalid LUT import setti...

Image Effects

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Mar 08, 2016

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Version/s: 5.3.3p3

An incorrect Filtering Mode on an LUT's import settings does not result in "Invalid LUT import settings" warning on the TCG componen... Read more

1
votes
Fixed

[Metal][StandAlone][Linear] Unity splash screen on standalone player app...

OpenGL

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Mar 08, 2016

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Version/s: 5.3.3p3

Standalone builds using Metal and Linear color space brighten the Unity splash screen. Repro steps: 1. In player settings, set the ... Read more

0
votes
Fixed

[Android] Loading time significantly longer if loading ralated asset fro...

Asset Bundles

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Mar 04, 2016

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Version/s: 5.2.3f1

Reproduction steps: 1)Import users submitted project and build for Android. 2)Build asset bundles via editor drop down menu "AssetBu... Read more

0
votes
Fixed

An exception is thrown when function with default params is called by an...

UI

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Mar 08, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Play the scene - Note the NullReferenceException error... Read more

0
votes
Fixed
0
votes
Fixed

Setting connectedBody to null on OnJointBreak crashes Unity at physx::Sc...

Physics

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "breakingrope" 3. Run it Note: Once connectedBody is ste to 0 Unity cra... Read more

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