Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.3.1p1
Issue ID
772337
Regression
No
Interpolated Ragdolls jitter when physics are updated every second frame (fixedtimestep 0.033)
To reproduce the issue follow the steps:
1. Download and Open Project user has attached
2. Open "BrokenRagdoll"Scene
3. Run scene
4. Observe falling Ragdoll
5. Ragdoll jitter while falling
Artifacts Image: http://screencast.com/t/AsvzVgqV
Notice: fixedtimestep is set 0.03334
Reproduced in 5.4.0b10, 5.3.1p1, 5.3.3p2 , 5.2.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment