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Error when building player: "Trying to align type data before anything h...
-e: see title, build succeeds and I didn't see an issues with the build -repro: --create new project --import the unity standard as... Read more
[DX12] Particle batching does not work on DX12.
Particle batching does not work in DX12. Repro steps: 1. Open editor in DX12 mode (in command prompt "...\Unity.exe -allow-d3d12") ... Read more
Regression: Standalone has artifacts on the scenen (connected to MeshRen...
What happened --- This happens on Standalone (NOT Editor) This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and secon... Read more
[SpeedTreeSettings] Artifact appears on terrain after increasing alpha c...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached 'SpeedTreeArtifact' unitypackage; 4. Open 'test' scene; 5... Read more
Trail Renderer showing a gap
Steps to reproduce: 1. Open attached project "TrailRenderer.zip" in Unity 5.2 or earlier. 2. Enter play mode. 3. Try slowly moving T... Read more
Multiline Text field doesn't display the last line if Best fit is enabled
Steps to reproduce: 1. Open attached project "779069.zip" 2. Open scene "repro" 3. In hierarchy, select "Canvas > Text" 4. In inspe... Read more
Editing Text with Best Fit enabled causes artifacts to appear
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "Canvas > Text" 4. In inspector, notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects