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Project Window's path bar displays information inconsistently when resiz...
Steps to reproduce:1. Open project2. Enter "t:texture" into project window's search field3. Observe the text bar while resizing the ... Read more
[Shuriken] Circular reference crash when assigning a sub emitter particl...
Repro steps:1. Open Main scene from attached project.2. Select the Debris sub emitter (child of Particle System)3. In the inspector,... Read more
Script Updater fails to update gameObject.audio property
Try to import the attached project and you will get compilation errors saying that various properties and methods are not part of Co... Read more
[Linear] HDR texture preview is darker than real image in Linear color s...
Prerequisite:You'll need to install tool that opens .hdr files (photoshop, hdr viewer, etc). Steps to repro: 1. Open attached projec... Read more
Bug reporter doesn't launch
Steps to reproduce:1. Open Unity editor2. Click on Help> Report a bug... in editor Results: Bug reporter doesn't launch Note: ..\... Read more
Finalizer causes Unity to crash when entering Play Mode
Reproduction steps:1. Open project. (Attached by user)2. Open new scene.3. Open TestScript.cs.(Assets -> Scripts -> TestScript... Read more
[AssetBundles] Multiple sprite textures produce larger sized asset bundl...
When setting a texture to 'Sprite Mode: Multiple' the format that it is stored in an Asset bundle has changed since Unity versions &... Read more
[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...
Steps to repro: 1. Open attached project and 'test' scene;2. In the upper context menu bar select EXR -> Save RenderTexture;3. Dr... Read more
Texture2D.GetPixel ignores Tiling and returns a color as if the texture ...
The project has a Sphere that casts a ray at the textures and calls Texture2D.GetPixel at collision point, but when its cast at a te... Read more
AnimationMixerPlayable ignores Animator's Masks
To reproduce:1. Open the project attached by the user2. Open the "PlayableTest" scene3. Enter play mode and press spacebar Result: o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask