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[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
Sprite packer fails on DXT1 crunched textures
To reproduce: 1. Open attached project 2. Play testUI scene 3. Click crunch RGB 4. Notice that image is distorted Reproducible: 5.... Read more
[OSX][OpenGL2][x64] Player crashes on "objc_release"
Reproduction steps: 1. Open attached project with the Mac editor. 2. Make sure the graphics API is set to OpenGL2. 3. Build and run... Read more
When the parent object uses a Mask, the child canvas disappears complete...
How to reproduce: 1. Open the attached project 2. Open "Masked Inner Canvas" scene 3. Expand Canvas>Mask Panel and select Inner Canv... Read more
[Mobile] Reflection Probes on mobile devices are reflecting distorted
To reproduce: 1) Open attached project and TEST.unity 2) Play in editor, notice the straight reflection of the red columns 3) Build ... Read more
[MSE] Entering/exiting playmode makes Active Scene a Scene, which is on ...
Reproduction steps: 1) Open user's attached project 2) Import 2 scenes into hierarchy (SceneA and SceneB) 3) Make SceneB appear unde... Read more
ScriptableObject data types in asset bundle variants lose references in ...
How to reproduce: 1. Open attached project 2. Open scene Loader.unity - Scene contains a gameobject which loads a specific asset b... Read more
[GearVR] Crashes 5.4.0b14
GearVR projects crash on B14 when deployed to phone. 2. How we can reproduce it using the example you attached 1) Download or creat... Read more
[Delegates] null Delegate.Target == null returns false
Steps to reproduce: 1. open users attached project 2. make new gameObject 3. attach "delegateTargetTest" script 4. play scene - Che... Read more
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce: 1. Unzip the attached project "TestCreate" 2. Locate the TestCreate.CSharp.csproj file in the project folder and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Precision changes when a tangent is added to a Vertex node
- The Blackboard scrolls to the top and generates an artifact when duplicating Attributes when the Blackboard has been scrolled down and the Custom Attributes list is expanded
- The Blackboards Attribute list scrolls down to the bottom and the Custom Attributes list is not expanded when duplicating Built-In Attributes and the Custom Attributes list is collapsed
- Right-click context menu in Visual Effects Graph window is offset
- Sprite applies the Material settings only when the "Mask Interaction" field inside the Sprite Renderer component is updated