Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b14
Issue ID
787106
Regression
Yes
[GearVR] Crashes 5.4.0b14
GearVR projects crash on B14 when deployed to phone.
2. How we can reproduce it using the example you attached
1) Download or create new project
2) Enable VR mode on Android player settings
3) Set oculus as prefered device
4) Ensure OSIG file is in plugins folder
5) Deploy to phone and observe crash.
Does NOT occur:
Version 5.4.0b13 (90500643c620)
Wed, 30 Mar 2016 04:43:21 GMT
Branch: 5.4/staging
Does occur here:
Version 5.4.0b14 (0d4790749194)
Wed, 06 Apr 2016 16:33:18 GMT
Branch: 5.4/staging
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
Add comment