Search Issue Tracker
By Design
Votes
0
Found in
5.3.3p1
Issue ID
787058
Regression
No
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce:
1. Unzip the attached project "TestCreate"
2. Locate the TestCreate.CSharp.csproj file in the project folder and open it with Visual Studio
3. In the Solution Explorer expand the 'References' bar and notice that the 'Analyzers' bar has several attributes
4. Go to the 'Assets' folder in the Unity project and create a 'test.txt' file
5. Open the project in Unity and notice that the file 'test' has been imported
6. Go back to the project folder and reopen the TestCreate.CSharp.csproj file
7. In the Solution Explorer expand the 'References' bar and notice that the 'Analyzers' no longer has any attributes
Expected: the 'Analyzers' bar has several attributes
Actual: .csproj file is missing 'Analyzer' packages after Assets are loaded
Reproduced: 5.2.4f1, 5.3.4p3, 5.4.0b14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment