Search Issue Tracker
By Design
Votes
0
Found in
5.3.3p1
Issue ID
787058
Regression
No
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce:
1. Unzip the attached project "TestCreate"
2. Locate the TestCreate.CSharp.csproj file in the project folder and open it with Visual Studio
3. In the Solution Explorer expand the 'References' bar and notice that the 'Analyzers' bar has several attributes
4. Go to the 'Assets' folder in the Unity project and create a 'test.txt' file
5. Open the project in Unity and notice that the file 'test' has been imported
6. Go back to the project folder and reopen the TestCreate.CSharp.csproj file
7. In the Solution Explorer expand the 'References' bar and notice that the 'Analyzers' no longer has any attributes
Expected: the 'Analyzers' bar has several attributes
Actual: .csproj file is missing 'Analyzer' packages after Assets are loaded
Reproduced: 5.2.4f1, 5.3.4p3, 5.4.0b14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment