Search Issue Tracker
By Design
Votes
0
Found in
5.3.3p1
Issue ID
787058
Regression
No
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce:
1. Unzip the attached project "TestCreate"
2. Locate the TestCreate.CSharp.csproj file in the project folder and open it with Visual Studio
3. In the Solution Explorer expand the 'References' bar and notice that the 'Analyzers' bar has several attributes
4. Go to the 'Assets' folder in the Unity project and create a 'test.txt' file
5. Open the project in Unity and notice that the file 'test' has been imported
6. Go back to the project folder and reopen the TestCreate.CSharp.csproj file
7. In the Solution Explorer expand the 'References' bar and notice that the 'Analyzers' no longer has any attributes
Expected: the 'Analyzers' bar has several attributes
Actual: .csproj file is missing 'Analyzer' packages after Assets are loaded
Reproduced: 5.2.4f1, 5.3.4p3, 5.4.0b14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject
Add comment