Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0b13
Issue ID
787136
Regression
Yes
[Mobile] Reflection Probes on mobile devices are reflecting distorted
To reproduce:
1) Open attached project and TEST.unity
2) Play in editor, notice the straight reflection of the red columns
3) Build and run on Android
4) Notice that the reflection now is heavily distorted
DUT: Samsung Galaxy Note 4 (Android 5.1.1) (Adreno 420)
Samsung Galaxy S7 (Android 6.0.1) (ARM Mali-T880)
iPad Air 1 (iOS 9.1)
In 5.3, distortion is only seen when forcing OpenGLES2
In 5.4, distortion is seen in all mobile Graphics APIs (OpenGLES2/3 and Metal)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment