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Script names containing non-ASCII characters are not printed correctly t...
How to reproduce: 1. Open the attached project "Accents.zip" 2. In the Project View select zzz.cs and click reimport 3. Observe the ... Read more
[HDRP] 'HDRP/Unlit': Ray Tracing Shader compilation is not supported err...
'HDRP/Unlit': Ray Tracing Shader compilation is not supported errors are thrown after updating HDRP package from 7.1.7 to 7.2.1. St... Read more
[Windows] Editor uses one CPU Logical Processor at 100% while the game i...
Reproduction steps: 1. Create a new project 2. Enter Play Mode 3. Pause the game 4. Inspect loads on all of CPU's Logical Processors... Read more
[ShaderGraph] Animation of the Fresnel Effect with Time and Remap is not...
Created one Animation of the Glowing effect with Fresnel, Time and Remap nodes in the Shader Graph. After applying it to the Cube or... Read more
[URP] Scriptable render passes which don't require a bound render target...
How to reproduce: 1. Open the attached project 2. Add the "UniversalRenderPipelineAsset" to project's scriptable render pipeline 3. ... Read more
Inspector's "Set to Value of X" context menu fails when setting bool values
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Create two new cubes and name them "First" and "Second" 3... Read more
Running tests without --automation shows utp message about memory leaks
In https://forum.unity.com/threads/test-runner-fails-when-using-gitlab-ci.753671/ the user reports seeing a utp message about memory... Read more
[VideoPlayer][Mobile]Video is glitchy/laggy on the play after switching ...
How to reproduce: 1. Open the attached "[Video] NewVideoPlayer.zip" project 2. Build & Run only the "Far Plane" scene on the device ... Read more
[ProBuilder] ArgumentNullException is thrown on selecting the "Bevel" to...
On selecting the "Bevel" tool from the "ProBuilder" Window while editing shape throws ArgumentNullException, refer to the attached v... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce: 1. Download and open the project via the link provided in the users' description 2. Build for iOS and deploy the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard