Search Issue Tracker
EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...
How to reproduce: 1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip' 2. Observe the console Expected res... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce: 1. Open the attached project ("1221016.zip") 2. Use Shift + O to open the Window in the Scene View 3. Click on t... Read more
[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...
How to reproduce: 1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project 2. Switch to WebGL platform and enable Development... Read more
Skybox in the Reflection Probe gets culled when using a Renderer Feature...
How to reproduce: 1. Open user-submitted project (renderBug.zip) 2. Open the SampleScene 3. Make sure that Assets/Settings/ForwardRe... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps: 1. Create a new shadergraph or subgraph 2. Add a vector1 pr... Read more
Inconsistent / incorrect Camera frustum Far Plane Distance and Far Plane...
How to reproduce: 1. Open attached project "ECS_Camera_REPRO.zip" and scene "Main" (update Entities, Hybrid Renderer if errors in c... Read more
[Shadergraph] Derivative functions (DDX/DDY/DDXY) can be plugged into ve...
Versions checked: 4.10.0, 7.2.1, Master (f1685926ca) (reproduces on all) Repro steps (HDRP or Universal): 1. Create a PBR graph 2. ... Read more
Unity UI package missing dependencies
How to reproduce: 1. Open attached project "UguiDependenciesBug.zip" 2. In Editor, open Window -> Package Manager window 3. Click o... Read more
[Android] Build crashes when System.IO.MemoryMappedFile.CreateViewAccess...
How to reproduce: 1. Download and open the attached project "1210241.zip" 2. Build and run the project 3. Observe the crash Reprodu... Read more
[Shadergraph] Enum keyword entry display name change is not registered i...
Versions tested: 7.2.1, Master (f1685926ca) Repro steps (HDRP or Universal) 1. Create a shadergraph and open it 2. Create an enum k... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard