Search Issue Tracker

0
votes
Fixed

[Mac] ShortcutManager ignores Option modifier

-

Jun 10, 2022

-

Version/s: 2020.3.37f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a16

Reproduction steps:1. Create a new project2. Open the ShortcutManager3. Try binding Option+P key combination on any shortcut Expecte... Read more

0
votes
Won't Fix

Font asset is re-imported and kerning values are set up each time when s...

-

Jun 10, 2022

-

Version/s: 2020.3.37f1, 2021.3.5f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

4
votes
Fixed

Gamepad left stick is not working with modified UI Builder components

-

Jun 10, 2022

-

Version/s: 2022.1.0b12, 2022.2.0a5, 2023.1.0a1

How to reproduce:1. Open project "Bug Report.zip"2. Connect a gamepad3. Enter Play Mode4. Move the gamepad left stick5. Observe the ... Read more

7
votes
Won't Fix

[Post Processing] [OpenXR] Right eye contains artifacts when TAA anti-al...

Package: Post Processing

-

Apr 26, 2022

-

Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("OpenXRRepro2.zip")2. Open the "WorldInteractionDemo" Scene3. In the "Main Camera" ... Read more

1
votes
Won't Fix

[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered a...

Package: PostProcessing

-

Apr 26, 2022

-

Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("1313190Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected resul... Read more

7
votes
Fixed

Horizontal line artifacts when using Ambient Occlusion with Multi Scale ...

Package: Post Processing

-

Apr 26, 2022

-

Version/s: 3.2.2

Reproduction steps:1. Open the attached project ("1375337_22.1.zip")2. Open SampleScene3. Observe Scene and Game view Expected resul... Read more

0
votes
Fixed

[Linux] UIToolkit PointerMoveEvent is called twice and returns two diffe...

-

May 27, 2022

-

Version/s: 2022.2.0a16

How to reproduce:1. Open the user attached project (PointerYRepro.zip)2. Open the SampleScene3. Enter Play Mode4. Move the mouse cur... Read more

0
votes
By Design

Merely adding com.unity.rendering.denoising package to an empty project ...

Package: Unity Denoising

-

Jun 10, 2022

-

Version/s: 1.0.0

Repro steps: 1. Create an empty Unity project2. Build it for Windows3. Notice the output size is around 66 MB4. Add com.unity.render... Read more

3
votes
Fixed

[DX12] Reflection probes are distorted on Xbox when running as UWP

-

Jun 11, 2022

-

Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

Repro steps: 1. Open attached project;2. Switch build target to UWP;3. Make sure graphics API is configured for DirectX 12;4. Build ... Read more

0
votes
Fixed

[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...

-

Jun 06, 2022

-

Version/s: 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the project "1423507.zip"2. Change to Android platform3. Build Addressable bundles. From the "Addressables ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.