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ECS/Hybrid Rendering fails to build for UWP
Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/... Read more
Shader Graph sticky notes can not be copied and pasted
1. Create a new project 2. Install Shader Graph package 3. Right-click in Project Browser -> Create -> Shader -> Unlit Graph 4. Open... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more
Input System Custom Binding broken / not registered when using RuntimeIn...
Steps to reproduce: 1) Open user's attached project "UnityTouchSamples.zip" 2) Make sure you have no "Scenes in Build" 3) Build 4) N... Read more
[HDRP][19.3] HD Template scene is not getting created
Steps to reproduce: 1) Create a new project with HDRP template 2) Window > Package Manager > Upgrade HDRP to 7.2.1 2) Assets > Creat... Read more
[ProBuilder] Editor terminates with return code 0 when "New Poly Shape" ...
"Fatal Error!" dialogue pop-ups when a "New Poly Shape" is created and undo is performed, along with error: "Application will termin... Read more
[ProBuilder] Vertical scrollbar is not working from Actions panel in the...
Vertical scrollbar doesn't work on scrolling mouse button as well as dragging the scroll handle upwards or downwards, However it wor... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps: 1. Open the attached project "case_1220958-PopUpBug.zip" 2. In the Project window under "Assets/Scenes" open "Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32