Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0f3
2019.2.4f1
Issue ID
1220555
Regression
No
Running tests without --automation shows utp message about memory leaks
In https://forum.unity.com/threads/test-runner-fails-when-using-gitlab-ci.753671/ the user reports seeing a utp message about memory leaks in the end of the editorlog.
The editor log shows that -automation is not specified.
Initiating legacy licensing module
LICENSE SYSTEM [2019101 8:44:29] Next license update check is after 2019-09-24T13:29:08
Built from '2019.2/staging' branch; Version is '2019.2.4f1 (c63b2af89a85) revision 12991274'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 32466 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
[Package Manager] Server::Start -- Port 61157 was selected
COMMAND LINE ARGUMENTS:
Unity.exe
-projectPath
D:\Gitlab-Runner\builds\vNUDfP2_\0\algoryx\external\unity-project
-batchmode
-runTests
-testPlatform
editmode
-testResults
D:\Gitlab-Runner\builds\vNUDfP2_\0\algoryx\external\unity-project\editmode-results.xml
-logfile
testlog.log
Successfully changed project path to: D:\Gitlab-Runner\builds\vNUDfP2_\0\algoryx\external\unity-project
D:/Gitlab-Runner/builds/vNUDfP2_/0/algoryx/external/unity-project
Using Asset Import Pipeline V1.
Socket: bind failed, error: An attempt was made to access a socket in a way forbidden by its access permissions.
(10013)
Yet in the end of the run it shows :
Checking for leaked weakptr:
Found no leaked weakptrs.
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1569912322617,"processId":29908,"allocatedMemory":1522783,"memoryLabels":[{"Default":1292},{"NewDelete":311155},{"Thread":-161},{"Manager":728},{"VertexData":480},{"GfxDevice":400},{"Audio":192},{"Font":1043876},{"Physics":177},{"Serialization":40},{"Terrain":112},{"String":51695},{"DynamicArray":28676},{"HashMap":14006},{"Curl":2192},{"PoolAlloc":8},{"ScriptManager":8971},{"Sprites":8},{"GI":400},{"VR":3956},{"Secure":8},{"Image":32768},{"EditorGui":40},{"EditorUtility":556},{"AssetImporter":32},{"RestService":256},{"UnityConnect":20224},{"Collab":696}]}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (2020.2.X):
N/A