Search Issue Tracker
Missing refernces when reimporting many ScriptedImporter Assets
Steps to reproduce: 1. Open user-supplied project 2. Inspect the Data folder Expected: Scriptable object references match with what... Read more
[Input System] IME input is not working in Editor and runtime
-e: when using the New Input system the IME input for the editor and at runtime is not working -repro: --open attached scene --swit... Read more
[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...
On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more
[HDRP][Metal][macOS 10.14] Unity freezes the whole OS or crashes when op...
How to reproduce: 1. Open the "Metal_Repro.zip" project 2. Wait till shaders are compiled 3. Open the "Treasure_Chest_01" prefab Ac... Read more
TilemapRenderer.bounds are offset when a Tilemap's prefab is Instantiate...
How to reproduce: 1. Open the attached project named "Case_1218373" 2. Open the Sample Scene and enter Play mode 3. Double click the... Read more
[Android] Terrain tiles not rendered correctly on Android devices with A...
Steps to reproduce: 1. Open user's attached project "TerrainInstancingBug.zip" 2. Build it on Android 3. Notice the Terrain is Rende... Read more
[HDRP] [XRSDK] Most of the shaders are rendered to one eye when Single P...
How to reproduce: 1. Open attached project ("1211332-R.zip") 2. Open Repro scene 3. Set XR Render Mode to Single Pass Instanced 4. E... Read more
[iOS] Swift plugin causes Xcode errors "Umbrella header not found" and "...
How to reproduce: 1. Open the user-supplied project on Unity 2019.3 2. Build for iOS and make sure Swift Language Version is set to ... Read more
[HDRP] NullReferenceException error is thrown on resetting "HD Additiona...
NullReferenceException error is thrown on resetting "HD Additional Light Data" component. Steps to repro: 1. Open the attached pro... Read more
[ShaderGraph][Preset] Unable to open Editor when clicking on "Open Shade...
Unable to open Shader Graph Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter Steps to Reproduce: 1. Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map