Search Issue Tracker
Fixed in 9.0.0-preview
Votes
0
Found in [Package]
7.2.1, 7.2.0, 7.1.8, 7.0.1
Issue ID
1220914
Regression
No
[ShaderGraph][Preset] Unable to open Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter
Unable to open Shader Graph Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter
Steps to Reproduce:
1. Create a new Project with HDRP Template
2. Install Package Manager > HDRP package > 7.2.1
4. Create Assets > right-click > Shader > PBR Graph
5. Create new node from New Shader Graph window > PBR Master > Vertex Position > Artistic > Adjustment > Channel Mixer
6. Select Shader Graph window > Channel Mixer > right-click > Convert To SubGraph
7. Click on NewShaderSub Graph > Inspector > Preset
8. Click on Assets > NewShaderSubGraphImporter > Inspector > Open Shader Editor
Expected Result:
Either Open Shader Editor option not presented or Editor opens up
Actual Result:
Editor does not open
Reproducible on: 2020.1.023, 2019.3.2f2, 2019.2.12f1, 2019.1.14f1, 2018.4.17f1
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 9.0.0-preview):
Removed ability to create Presets from Shader Graph and Sub Graph assets as it was never intended to work.