Search Issue Tracker

Fixed in 9.0.0-preview



Found in [Package]

7.2.1, 7.2.0, 7.1.8, 7.0.1

Issue ID




[ShaderGraph][Preset] Unable to open Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter

Package: Shader Graph


Unable to open Shader Graph Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter

Steps to Reproduce:
1. Create a new Project with HDRP Template
2. Install Package Manager > HDRP package > 7.2.1
4. Create Assets > right-click > Shader > PBR Graph
5. Create new node from New Shader Graph window > PBR Master > Vertex Position > Artistic > Adjustment > Channel Mixer
6. Select Shader Graph window > Channel Mixer > right-click > Convert To SubGraph
7. Click on NewShaderSub Graph > Inspector > Preset
8. Click on Assets > NewShaderSubGraphImporter > Inspector > Open Shader Editor

Expected Result:
Either Open Shader Editor option not presented or Editor opens up

Actual Result:
Editor does not open

Reproducible on: 2020.1.023, 2019.3.2f2, 2019.2.12f1, 2019.1.14f1, 2018.4.17f1

Environment: Windows 10 and Mac 10.14

  1. Resolution Note (fix version 9.0.0-preview):

    Removed ability to create Presets from Shader Graph and Sub Graph assets as it was never intended to work.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.