Search Issue Tracker

0
votes
Won't Fix

Custom function under GameObject menu does not appear in the right-click...

Scripting

-

Oct 15, 2018

-

Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.10f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open tester-submitted project (CustomMenuItemFunction) 2. Click the 'GameObject' option in the toolbar - both c... Read more

0
votes
Not Reproducible

[Android][Mono] Touch position during the phase Touch.Began of the very ...

Scripting

-

Nov 22, 2018

-

Version/s: 2018.2.14f1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Touch and move your finger across the screen a few times ... Read more

0
votes
Fixed

[Windows][IL2CPP] A "SocketException: Protocol option not supported" is ...

Scripting

-

Nov 09, 2018

-

Version/s: 2018.3.0b9

Repro steps: 1. Open QA attached project "repro_1099133" 2. Build and Run on WindowsStandalone 3. Press the "Test IPv6" button 4. Ch... Read more

0
votes
Fixed

UnityEngine.SpatialTracking.TrackedPoseDriver references are missing

Scripting

-

Nov 07, 2018

-

Version/s: 2019.1.0a6, 2019.1.0a7

How to reproduce: 1. Open the attached project 2. Open the "MyScene" scene 3. Inspect the errors in the Console window Expected: No... Read more

0
votes
Won't Fix

"System.IO.IOException: Read failure" is thrown on Android Mono but not ...

Scripting

-

Nov 28, 2018

-

Version/s: 2018.1.1f1

Repro steps: 1. Open QA attached project "repro_1104914" 2. Build and Run on Android 3. Press the button twice 4. Observe the logs ... Read more

2
votes
Duplicate

Script with the [AddComponentMenu] flag remains in the 'Add Component' c...

Scripting

-

Nov 19, 2018

-

Version/s: 2018.2.14f1, 2018.3.0b3, 2018.3.0b10, 2019.1.0a1

How to reproduce: 1. Open tester-submitted project (AddComponentMenu) 2. Select any GameObject 3. Select 'Add Component' and notice ... Read more

0
votes
Active

[Scripting] DLL does not update and "MissingMethodException" error is th...

Scripting

-

Dec 12, 2018

-

Version/s: 2019.1.0a11, 2019.1.0a12

Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to re... Read more

0
votes
Not Reproducible

Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity

Scripting

-

Dec 13, 2018

-

Version/s: 2018.3.0f2

To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more

0
votes
By Design

In Editor, SetActive(true) does not work when it is called the first time

Scripting

-

Nov 10, 2018

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00" 2. Enter Play mode 3. In Game Vie... Read more

1
votes
Fixed

AssemblyDefinitionFiles fail to use Assembly References override correct...

Scripting

-

Dec 17, 2018

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.