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0
votes
Fixed

Editor crash on scripting_array_length when recompiling after deleting ....

Scripting

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Nov 16, 2018

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Version: 2018.3.0b11

How to reproduce: 1. Open the attached "1101390_repro.zip" project 2. In Project window, delete "Packages/2D Common" package folder ... Read more

0
votes
Fixed

[IL2CPP] The unique identifier of a thread differs inside and outside of...

Scripting

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Nov 16, 2018

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Version: 2017.4.3f1

Repro steps: 1. Open attached project 2. Build and Run 3. Play 4. Observe the Play View Expected: The first start thread message re... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

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Nov 16, 2018

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Version: 2018.3.0b10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version: 2018.1.6f1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

0
votes
By Design

[General] UnityEngine.Application.logMessageReceived is not being raised...

Scripting

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Nov 21, 2018

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Version: 2018.2.1f1

How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In Project window, double-click on "Initializer" script 3. In... Read more

0
votes
Fixed

Allocating too many variables in a method leads to a crash

Scripting

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Nov 22, 2018

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Version: 2018.2.16f1

Steps to reproduce: 1. Download and open the attached project 2. Add LoadMegaCrash.cs to a a gameobject 3. Enter playmode Expected ... Read more

0
votes
By Design

[Android][IL2CPP] App crashes when accessing unsafe byte data

Scripting

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Oct 29, 2018

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Version: 2018.3.0b7

Repro steps: 1. Open user attached project 2. Build and Run 3. Play Actual: App crashes Reproducible with: 2017.3.0p2, 2017.4.15f1... Read more

0
votes
Duplicate

[IL2CPP] Accessing CustomAttributeData causes an assertion failure

Scripting

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Nov 12, 2018

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Version: 2018.2.15f1

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
Won't Fix

Unity crashes when starting a coroutine on click

Scripting

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Nov 19, 2018

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Version: 2018.2.13f1

Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Click on the Game View Actual: Editor crashes Reproducible with: ... Read more

0
votes
Fixed

'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...

Scripting

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Nov 27, 2018

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Version: 2018.3.0b8

How to reproduce: 1. Open user-submitted project (BROKEN_COMPILER) 2. Re-import the 'Gallery.cs' script and see the Console window ... Read more

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