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How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play 4. If Unity didn't crash, wait a bit Ac... Read more
If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFrameR... Read more
How to reproduce: 1. Open the attached "DeadlockRepro.zip" project 2. Open the "SampleScene" scene 3. Enter the Play mode -- Editor ... Read more
To reproduce: 1. Open any project 2. Try importing the attached Maya Binary file Expected: .mb file is imported into the project Ac... Read more
How to reproduce: 1. Open the user-submitted project(Startup Delay Call Bug) 2. Check the Console window 3. Export NewBehaviourScrip... Read more
How to reproduce: 1. Open attached project "repro_1099297" 2. Try to add a test script from the project view to GameObject inside th... Read more
How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more
Steps to reproduce: 1. Open attached project 2. Reimport PropertyReference script 3. Notice error in console: InvalidOperationExcep... Read more
How to reproduce: 1. Open the attached "1101390_repro.zip" project 2. In Project window, delete "Packages/2D Common" package folder ... Read more
Repro steps: 1. Open attached project 2. Build and Run 3. Play 4. Observe the Play View Expected: The first start thread message re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Interactions] When using Press Interactions in a 2D Composite Action, the Performed doesn't fire as expected.
- [PlayerInput][WebGL] Player Input component does not work in WebGL
- [OSX][XInput][IL2CPP] Xbox controller input does not work.
- Timeline curve key options are broken
- [OSX] UI Scroll View is much more sensitive to scroll after upgrading to 2019.2