Search Issue Tracker

0
votes
Fixed

Unity crashes on Visual Studio debugger when there is a breakpoint on a ...

Scripting

-

Nov 01, 2018

-

Version: 2018.3.0b8

How to reproduce: 1. Download, extract and open user's attached project (Crash on Ref.zip) 2. Open "MyScripty" script from the proje... Read more

0
votes
Duplicate

Editor crashes if there are too many scripts loaded

Scripting

-

Aug 02, 2018

-

Version: 2017.2.3p1

Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opens Actual Result: Editor crashes o... Read more

0
votes
Fixed

Crash on memset when passing integer instead of array to NativeArray con...

Scripting

-

Oct 08, 2018

-

Version: 2018.3.0b4

How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play 4. If Unity didn't crash, wait a bit Ac... Read more

0
votes
Fixed

[Windows] Application.targetFramerate is ignored when Time.captureFrameR...

Scripting

-

Nov 08, 2018

-

Version: 2018.3.0b4

If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFrameR... Read more

0
votes
Fixed

Deadlock due to UnitySynchronizationContext invoking event in lock

Scripting

-

Sep 24, 2018

-

Version: 2018.2.9f1

How to reproduce: 1. Open the attached "DeadlockRepro.zip" project 2. Open the "SampleScene" scene 3. Enter the Play mode -- Editor ... Read more

0
votes
Won't Fix

Maya Binary file freezes the editor when importing it to the project

Scripting

-

Oct 16, 2018

-

Version: 2018.2.2f1

To reproduce: 1. Open any project 2. Try importing the attached Maya Binary file Expected: .mb file is imported into the project Ac... Read more

0
votes
Won't Fix

[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL

Scripting

-

Aug 29, 2018

-

Version: 2018.1.0f2

How to reproduce: 1. Open the user-submitted project(Startup Delay Call Bug) 2. Check the Console window 3. Export NewBehaviourScrip... Read more

0
votes
Fixed

Cannot add a script to an object when the script has precompilers inside...

Scripting

-

Nov 09, 2018

-

Version: 2018.3.0b9

How to reproduce: 1. Open attached project "repro_1099297" 2. Try to add a test script from the project view to GameObject inside th... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

-

Sep 14, 2018

-

Version: 2018.2.7f1

How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more

0
votes
Fixed

CSharpNamescapeParser throws InvalidOperationException: Stack empty

Scripting

-

Nov 16, 2018

-

Version: 2018.3.0b10

Steps to reproduce: 1. Open attached project 2. Reimport PropertyReference script 3. Notice error in console: InvalidOperationExcep... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.