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0
votes
Fixed

"EditorUtility.scriptCompilationFailed" not flagging Package compilation...

Scripting

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Dec 04, 2018

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Version: 2019.1.0a12

Reproduction steps: 1. Open "Samples.zip" project 2. Re-Open project 3. Run Editor Tests Expected Result: Editor Tests don't run, ... Read more

0
votes
Fixed

Inconsistent behaviour for reloading scripting assemblies after building...

Scripting

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Jan 09, 2019

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Version: 2018.2.12f1

How to reproduce: 1. Create a new Unity project with version 2018.3.0a5 or older 2. Build the empty project into a player 3. Check E... Read more

0
votes
Fixed

MissingReferenceException and broken GUI after enter/exit Play mode with...

Scripting

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Jan 22, 2019

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Version: 2018.3.2f1

How to reproduce: 1. Open the attached "Test.zip" project or create a new one 2. In the Menu bar, select "Edit/ Project Settings..."... Read more

0
votes
Duplicate

Script reference lost when importing .unitypackage with .dll files

Scripting

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Jan 21, 2019

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Version: 2018.3.2f1

Steps to reproduce: 1. Open the attached Project "ReimportReproPackage" 2. See the Inspector Window for GameObject "ColorChaningCub... Read more

2
votes
Active

ReflectionTypeLoadException is thrown when retrieving assembly types in ...

Scripting

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Jan 22, 2019

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Version: 2018.3.2f1

How to reproduce: 1. Open the attached "TestReflection.zip" project 2. Open the "TestReflection" scene 3. Enter the Play mode 4. Obs... Read more

3
votes
Active

[Android] Memory is leaking on android device and Scripting Runtime Vers...

Scripting

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Jan 23, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attaches Unity project 2. Open Profiler window 3. Open build settings. 4. Select Development Build and Aut... Read more

0
votes
Fixed

Projects Generated from Assembly Definitions include non-code files from...

Scripting

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Nov 07, 2018

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Version: 2017.4.14f1

To reproduce: 1. Open attached project 2. Open Visual Studio by clicking C# script from the project Reproducible with: 2017.4.19f1 ... Read more

0
votes
Fixed

Crash when Instantiating new GameObject with the parent of the GameObjec...

Scripting

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Jan 27, 2019

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Version: 2018.2.18f1

How to reproduce: 1. Open user attached project "numbers1.zip" 2. Enter Play Mode 3. Exit Play Mode Expected result: Editor does no... Read more

0
votes
Active

Editor freezes when updating a NativeArray<Color32> on the .NET 4.x Scri...

Scripting

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Sep 14, 2018

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Version: 2018.2.7f1

How to reproduce: 1. Open the attached project ("case_1081225 TextureUpdater-master.zip") and open the "SampleScene" 2. Enter Play M... Read more

0
votes
Fixed

UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc

Scripting

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Jan 03, 2019

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Version: 2019.1.0a12

Steps to reproduce: 1. Download 1114295_repro.zip and open "Scene" scene 2. Open Profiler window 3. Enter play mode 4. Search for Un... Read more

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