Search Issue Tracker
By Design
Votes
0
Found in
2017.4
2018.4
2018.4.2f1
2019.1
2019.2
2019.3
Issue ID
1163961
Regression
No
The error of " 'Light' does not contain a definition for 'SetLightDirty' " when building the project
To reproduce:
1. Open QA attached project TestsetLightDirty
2. Build and run
3. See console for errors
Actual result: the error appears
Expected result: there should be no error and the build should be completed
Reproduced in: 2017.4.29f1; 2018.4.3f1; 2019.1.7f1; 2019.2.0b6; 2019.3.0a6
Error: Assets\TestSetLightDirty.cs(11,9): error CS1061: 'Light' does not contain a definition for 'SetLightDirty' and no accessible extension method 'SetLightDirty' accepting a first argument of type 'Light' could be found (are you missing a using directive or an assembly reference?)
The code:
void Start()
{
Light light = gameObject.GetComponent<Light>();
light.SetLightDirty();
}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Add comment