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0
votes
Fixed

Texture errors getting spammed into Console when gameObject is visible i...

Graphics - General

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Mar 16, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play Mode4. Open the Scene view (make sure the c... Read more

0
votes
Fixed

Game View texture mip levels are loaded based on the Scene View camera w...

Graphics - General

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Mar 27, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a7

How to reproduce:1. Open the attached project "TexStreamTest.zip" and scene "SampleScene"2. Enter Play Mode3. Exit Play Mode4. Zoom ... Read more

0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1141916-GetTrianglesBug" project2. Select "CablePart_Hi" in the Project window and notic... Read more

3
votes
Won't Fix

UnityMain crash when running a build

Graphics - General

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Mar 30, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open project attached by QA ("case_1142156-Mooj_smallrepro.zip")2. Build and run on Windows3. Crash Reproduced... Read more

0
votes
Fixed

Shaders referencing meta or other editor only passes via UsePass fail on...

Graphics - General

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Mar 11, 2019

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Version/s: 2018.3

Step:1. download 20190402_t.zip attached in comment2. make standalone build3. run the player Actual result: the cube is pink Reprodu... Read more

0
votes
By Design

Flickering caused by Z-Fighting With Depth Prepass With SV_Depth in Cust...

Graphics - General

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Apr 04, 2019

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Version/s: 2018.3.0b1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1) Open project attached by Julian (DepthPrepassFlickerBug.zip)2) Play it / move mouse in and out of game view / click ... Read more

0
votes
By Design

HDR colors change when importing 2017.4 to newer releases

Graphics - General

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Apr 03, 2019

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Version/s: 2017.4.2f2, 2018.3.0a1, 2019.2.0a1

To reproduce:1. Open attached project ("HDR colours") in Unity 2017.42. Open a copy of the project in Unity 2018.3-- Colours differ ... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

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Dec 22, 2016

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Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
Fixed

[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...

Graphics - General

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Apr 02, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings"2. In the Hierarchy window, select al... Read more

1
votes
Fixed

SkinnedMeshRenderer not rendering correctly in 2019.1 after altering mes...

Graphics - General

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Apr 17, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to reproduce:1. Open original project inside "Unity SkinnedMeshRenderer Issue - SmashRiot20190417.zip" in 2019.12. Open Sample... Read more