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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X

Votes

7

Found in

2022.3.63f1

6000.0.51f1

6000.1.9f1

6000.2.0b7

6000.3.0a1

Issue ID

UUM-109947

Regression

No

Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale

-

Reproduction steps:
1. Open the attached “IN-101012.zip” project
2. Open the “SampleScene”
3. Open the Game view tab
4. Change the Game view resolution to 1280x720
5. Enter Play mode
6. Hover over the red Canvas button elements
7. Observe the color of the buttons

Expected result: The buttons instantly turn green once hovered over
Actual result: The mouse input is not correctly registered; therefore, the hovering is not reflected correctly

Reproducible with: 2022.3.63f1, 6000.0.51f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Notes:
- Render Scale slider and a RenderUIBeforeUpscale toggle can be found on the “Custom RP Settings.asset”, which demonstrate the bug
- This issue was fixed/avoided in the URP (UUM-36231), however, the issue is still present in Custom RP
- Relevant code is in CameraRenderer.cs
- More important context can be seen in the Comments

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