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Fixed
Fixed in 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Votes
0
Found in
6000.0.51f1
6000.1.5f1
6000.2.0b5
6000.3.0a2
Issue ID
UUM-109873
Regression
Yes
Crash in ReloadNativeAssetsNotUpToDate when opening a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
Expected result: Project opens
Actual result: Editor crashes
Reproducible with: 6000.0.7f1, 6000.0.51f1, 6000.1.5f1, 6000.2.0b5
Not reproducible with: 2022.3.51f1, 6000.0.6f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FFC0D93933A (KERNELBASE) RaiseException
0x00007FFB5B235BB3 (Unity) CxxThrowException
0x00007FFB583FD76E (Unity) std::_Throw_bad_optional_access
0x00007FFB59DCF2FA (Unity) ReloadNativeAssetsNotUpToDate
0x00007FFB59CFAE8D (Unity) ImportOutOfDateAssets{noformat}
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Resolution Note (fix version 6000.3.0a3):
The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.
Resolution Note (fix version 6000.2.0b11):
The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.
Resolution Note (fix version 6000.1.13f1):
The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.
Resolution Note (fix version 6000.0.54f1):
The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.