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Fixed

Fixed in 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Votes

0

Found in

6000.0.51f1

6000.1.5f1

6000.2.0b5

6000.3.0a2

Issue ID

UUM-109873

Regression

Yes

Crash in ReloadNativeAssetsNotUpToDate when opening a specific project

-

Reproduction steps:
1. Open the attached project "CrashRepro"

Expected result: Project opens
Actual result: Editor crashes

Reproducible with: 6000.0.7f1, 6000.0.51f1, 6000.1.5f1, 6000.2.0b5
Not reproducible with: 2022.3.51f1, 6000.0.6f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}0x00007FFC0D93933A (KERNELBASE) RaiseException
0x00007FFB5B235BB3 (Unity) CxxThrowException
0x00007FFB583FD76E (Unity) std::_Throw_bad_optional_access
0x00007FFB59DCF2FA (Unity) ReloadNativeAssetsNotUpToDate
0x00007FFB59CFAE8D (Unity) ImportOutOfDateAssets{noformat}

  1. Resolution Note (fix version 6000.3.0a3):

    The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.

  2. Resolution Note (fix version 6000.2.0b11):

    The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.

  3. Resolution Note (fix version 6000.1.13f1):

    The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.

  4. Resolution Note (fix version 6000.0.54f1):

    The crash has been fixed, and if its underlying cause (database corruption) is detected a dialog box appears during project load advising next steps.

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