Search Issue Tracker
Skinned Mesh flickering when "Compute Skinning" is checked
How to reproduce: 1. Open attached project "Case_1202430" 2. Load "Romans Pack - Low Poly (HA)\Demo Scene" 3. Open Project Settings ... Read more
[Mac / Win Vulkan] CopyTexture of a part of the texture doesn't seem to ...
Steps: 1. Open repro scene 2. Hit play 3. Observe console Expected result : tex.GetPixel color should be same as texel2 color See a... Read more
Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...
How to reproduce: 1. Open the attached project 2. Open "Instancing Bug" scene 3. Enter the Play Mode 4. Select "Instances B" in the ... Read more
Creating Texture2DArrays with certain formats results in them being chan...
How to reproduce: 1. Open tester-submitted project (Texture2DArray) 2. Drag the 'Array2D.cs' script onto any GameObject 3. Enter Pla... Read more
Hiding objects in the scene view does not work with SRP
If you are not using the built-in renderer i.e. LWRP or HDRP, hiding objects in the scene view does not work. 1. Install Unity 2. C... Read more
Crash when swapping graphics APIs
Repro steps: 1. download this project 2. Open the CatsSushiScene 3. Notice the console error: ```GLSL compilation failed:ERROR: 0:... Read more
Loading a PNG file with Resources.Load<Texture2D> and Texture2D.LoadImag...
To reproduce: 1. Download attached project "PNG Load.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode 4. Press "Lo... Read more
[XR][Stereo360] Camera.RenderToCubemap() texture has seams
Reproduction steps: 1. Open "test5.zip" project 2. Enter and Exit Playmode 3. Select "equirect" Expected Result: The texture is a ... Read more
Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce: 1) Open the attached project and "Infinite Water Demo" scene 2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1,... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce: 1. Open the attached project 2. Open the "0" scene 3. Go to File -> Build settings and switch platform to Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection