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17
votes
Fixed

"System.Net.CookieContainer" throws an "ArgumentException" error when us...

Mono

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Make sure to switch the system locale to one that does not conform to UTF-8 like “Japanese (Japan)”2. Make sure ... Read more

119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

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Jan 19, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Go to player settings. Make sure "Run In Background" is enabled3. Include the test scene and... Read more

14
votes
Won't Fix

Reimport All closes the Editor and does not reimport the assets when Ser...

Scene Management

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Jul 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more

32
votes
Fixed

Console displays warning about importing c4d files when a Scripted Impor...

Asset Importers

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May 19, 2023

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Version/s: 2021.3.24f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

Reproduction steps:1. Open the attached project “Cinema4DImporter“2. Observe Console Expected result: Unity shouldn't log a warning ... Read more

27
votes
By Design

Prefabs with the AudioSources component don’t change the output of their...

Audio Authoring

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Jul 17, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more

48
votes
Fixed

"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...

Web Platform

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Dec 06, 2022

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Version/s: 2022.2.0f1, 2023.1.0a23, 2023.2.0a1

How to reproduce: Open a new project Build the project for WebGL Cancel the Build during "Linking build.js (wasm)" phase Open the Wi... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more

11
votes
By Design

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

iOS

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Mar 17, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

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