Search Issue Tracker
[XR][Post Processing] 'Directly to Camera' Post Processing mode causes b...
How to reproduce: 1) Create a new project. 2) Enable VR. 3) Install the Post Processing package 4) Setup post processing in the scen... Read more
EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...
How to reproduce: 1. Open attaches Unity project 2. Create new scene 3. Open created scene Expected result: "SceneClosing", "SceneC... Read more
[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...
This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more
[Text][Font] Problem with text alignment when using custom font
To reproduce: 1. Open attached project 2. Open Test scene 3. Select text object under MAGISTRALCBOLD game object 4. Select any vert... Read more
High polling rate mice are causing performance issues (windows, editor)
Reproduction steps: 1. Open users attached project (note this project doesn't use the new input system, but the issue manifests in ... Read more
[SceneView] UI no longer renders in the Scene view
Steps to reproduce: 1. Open the attached package (TestUI.unitypackage) 2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateC... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more
[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps: 1. Open the user's attached "hdrpportalvr-main.zip" project 2. Load the "PlanarReflectionProbBug" scene 3. Enter... Read more
[Oculus GO][Oculus Quest] Object is jittering when position is being aff...
To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more
Button position is wrong on fullscreen player which aspect ratio is diff...
Steps to reproduce: 1. Open attached project's scene "BrokenButton". 2. Check how button is highlighted. 3. Build and run project. 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer
- Depth Texture Mode "After Opaques" breaks when "Full Screen Pass Renderer Feature" is added