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[Occlusion culling] Performance spike in Culling when Camera is not rend...
Reproduction steps: 1. Download and open the repro project form the attached link 2. Open and play the "CorridorDemo" scene (Assets\... Read more
Icon quality decreases after building
Steps to reproduce: 1) Open the project attached by me (iconTest.zip). 2) Build the project for any platform (Standalone, Android, i... Read more
[Android/Audio] Android app stops playing audio at all if another app ta...
To reproduce: 1) Create new project 2) Add an Audio Source to scene with a piece of audio set to play on awake and loop 3) Build and... Read more
Unity freezes and Domain Reload is slower after increasing the size of a...
Reproduction steps: 1. Open the attached project "AddressablesPerformanceTest.zip" 2. Open "SampleScene" 3. Select the "Test" GameOb... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce: 1) Download attached project ' Vuforia6Test.zip' and open in Unity 2) Build and run project on a device 3) Click... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce: 1. Open project "But.zip" 2. In the Hierarchy window select "MyComponent" GameObject 3. In the Inspector window se... Read more
[URP][XR][XR SDK] Opaque texture is black in right eye if both Depth and...
Reproduction steps: 1. Open attached project ("URP Multipass.zip") 2. Open "New Scene" scene 3. Enter Play mode 4. In-Game window To... Read more
Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...
I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
[Building] Windows standalone not buildable when sharedassets file is la...
Steps to reproduce: * open the project * project contains lots of graphical elements (project takes up 4gb when imported) * wait for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects