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Fixed in Unity 5.3.0



Found in


Issue ID




[SceneView] UI no longer renders in the Scene view




Priority: 2Necessary for shipping a final release


Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Open the attached package (TestUI.unitypackage)
2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateComplete.unity)
3. Notice that there are no UI elements visible in the scene view, only bounds indicating their size (Game view works as expected)

Comments (37)

  1. 623eb4a0d4c47960cb977f1e87833177?d=mm


    Jan 11, 2016 19:03

    Unity version 5.3.1f has the UI Layer hidden by default.
    Is it by design? Cuz it can be confusing for a newbie.

  2. C6238c897f130fba8e4d17c843e15e1d?d=mm


    Nov 19, 2015 01:28

    Ok, guys, I cannot believe I've been so stupid not to check if the UI layer is HIDDEN.
    So, the solution is to UNHIDE the "UI" layer from "Layers" dropdown in the upper right corner.
    But, honestly, Unity Team - that is unresponsible to silently hide that layer by default when user migrates from 4.x to 5.x

  3. 9bc697a5910994c00bfda969db5dce55?d=mm


    Oct 28, 2015 00:06

    5.2.2 Im having this problem

  4. C6238c897f130fba8e4d17c843e15e1d?d=mm


    Oct 04, 2015 04:53

    5.1.1f1 - NOT FIXED
    5.2.1f1 - NOT FIXED
    are you gonna fix it guys?

  5. 6687b2154dd9d2470b1b8620ff0aef3f?d=mm


    Sep 15, 2015 12:58

    "Fixed in future release" Yes, can you release that release? Please? Someone?

  6. A0d61339cf8d85fd2064dc75a3fc2a7a?d=mm


    Aug 12, 2015 11:38

    I haven't got this problem yet

  7. B74f332f4f66d849613486081bb03b72?d=mm


    Aug 11, 2015 19:51

    Can also confirm the bug still exists in 5.1.2f1 and 4.6.7 but
    NOT in 5.0.2p4

  8. A754dda3e800acc80061ddb4fcf325f6?d=mm


    Aug 10, 2015 22:59

    unity 5.1.2 and it stills happen.

  9. 73c94c3cdb50eece7dd7107118d1bed2?d=mm

    Alexander M

    Jul 22, 2015 15:05

    Still broken in 4.6.7f1

  10. 23fa230c1d1f365eab1fc5ddd6b3fb32?d=mm


    Jul 20, 2015 14:09

    For developers: when I replaced "#if UNITY_5_0" into #if UNITY_5 it renders find now.
    This can be a problem of rendering interruption due to errors in code.

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