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13
votes
Feature Request

[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...

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Sep 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more

20
votes
Fixed

"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...

Scene Management

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Aug 28, 2016

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Version/s: 5.5.0a6

To reproduce: 1. Open attached project 2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass... Read more

19
votes
Fixed

[New Input System] Enabling Enhanced Touch yields errors related to memo...

Package: Input System

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Oct 09, 2019

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Version/s: 2019.3.0b6

To repro this: 1. Open the attached project ("BugReporter-TouchTimeline.zip") 2. Open the SampleScene 3. Make sure "Touch Simulation... Read more

14
votes
Fixed

[IL2CPP] "Use of undeclared identifier" error - generated code for manag...

IL2CPP

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Jan 26, 2017

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Version/s: 5.4.3p2

Reproduction steps: 1. Open the attached project. 2. Make sure Scripting Backend is set to IL2CPP. 3. Build and run it for iOS. - ... Read more

23
votes
Not Reproducible

CPU spikes when moving Particle Systems in game; Material.SetPassUncache...

Graphics - General

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May 17, 2016

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Version/s: 5.4.0b17

Reproduction Steps: 1. Open User's project 2. Make sure Profiler is visible 3. Play scene Note: One or two spikes usually appear at ... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

31
votes
Fixed

[Text][Font] Problem with text alignment when using custom font

UI

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Jan 11, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Open Test scene 3. Select text object under MAGISTRALCBOLD game object 4. Select any vert... Read more

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