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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X



Found in


Issue ID




EditorSceneManager: sceneClosing and sceneClosed callbacks are not called when switching between scenes

Scene Management


How to reproduce:
1. Open attaches Unity project
2. Create new scene
3. Open created scene

Expected result: "SceneClosing", "SceneClosed", "SceneOpening" and "SceneOpened" messages pop up in the Console window.
Actual result: Only "SceneOpening" and "SceneOpened" messages pop up in the Console window.

Reproducible with: 2018.2.0a1, 2018.1.0b8, 2017.3.1p2, 2017.2.2f1, 2017.1.3p1, 5.6.5p2.

Note: This works properly when two scenes are opened and then one is unloaded or removed.

  1. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.4f1

Comments (7)

  1. Demigiant

    Feb 08, 2020 11:08

    2019.3.0f6 still not fixed

  2. tkslan

    Dec 06, 2019 09:37

    2019.3.0 - Still not fixed :`(


    Nov 14, 2019 05:45

    it is still not fixed in 2019.2.12f1

  4. Quatum1000

    Aug 25, 2019 12:14

    New error: ArgumentException: The scene is not loaded.

  5. Develax

    Aug 10, 2019 18:49

    Is it going to be fixed?

  6. vizgl

    Jun 24, 2019 12:24

    2019.1.8f1 still not fixed

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