Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0p4
Issue ID
874515
Regression
No
Crashes on physx::PxsSolverSetupSolveTask::runInternal when x/y/z motion is locked
Steps to reproduce:
1. Download bugreport_crash.zip and open Assets/SimulationRecorder/BenchmarkRecorder.unity scene
2. Press play to enter game mode
3. In 5-15 seconds Editor will crash
Results: Unity crashes when Configurable Joint motion is locked. This is done via script bendJointBase.cs line 82.
Reproduced with: 5.6.0b6, 5.5.1p2, 5.5.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element
- [Linux] “Toggle Sprite Editor locks” button icon is blurry in Sprite Editor window
- There is no space after the “official forum” hyperlink in the Universal 3D samples template’s tutorials when the Support tutorial step 3 is opened
Add comment