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0
votes
Won't Fix

GameObjects are not always culled when outside the Camera's frustum

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Aug 22, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more

0
votes
Fixed

[shadergraph] creating too many keywords crashes unity (previously threw...

Shader System

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May 07, 2021

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Version/s: 2020.2.0a11, 2021.2.0a16

In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph.7.3.1: repeated enu... Read more

0
votes
Not Reproducible

Terrain collider doesn't properly detect the collision with the Capsule ...

Terrain

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Aug 10, 2018

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Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

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Jan 24, 2020

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Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more

0
votes
Fixed

[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...

Package: Scriptable Render Pipeline HD

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Feb 28, 2022

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Version/s: 14.0.2

How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene)3. In the Project w... Read more

0
votes
Not Reproducible

AudioRandomContainer preview gets delayed for the second clip in the list

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Oct 09, 2023

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Version/s: 2023.3.0a8, 6000.0.0b11

The ARC preview sometimes plays the first clip followed by an arbitrary delay time, until it plays the rest of the clip and races to... Read more

0
votes
Won't Fix

ObjectField is Marked as depreciated until additional parameters are added

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Aug 24, 2023

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Version/s: 2023.1.10f1, 2023.2.0b6

ObjectField is Marked as depreciated until additional parameters are added. Two version of this method exist however the one that no... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more

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