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Fixed in 2020.1

Fixed in 2019.4

Votes

5

Found in

2019.3.0b7

2019.3.0f3

2020.1

Issue ID

1213982

Regression

Yes

Mouse coordinates are not relative to the game window when getting them from EventType.ScrollWheel's mousePosition

Windows

-

How to reproduce:
1. Open the attached project
2. Build the project
3. Open the built project in a Windowed mode
4. Use the Scroll-Wheel in the top-left corner
5. Inspect the "Last mouse position"

Expected result: Mouse coordinates are relative to the game window
Actual result: Mouse coordinates are relative to the monitor's screen

Reproducible with: 2019.3.0b7, 2019.3.0f6, 2020.1.0a21
Not reproducible with: 2017.4.36f1, 2018.4.16f1, 2019.2.19f1, 2019.3.0b6

NOTE: Issue doesn't reproduce on Mac

Links to docs:
1. https://docs.unity3d.com/ScriptReference/Event-mousePosition.html
2. https://docs.unity3d.com/ScriptReference/Screen-width.html

  1. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in Unity 2020.2.0a15

  2. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in Unity 2020.1.0b14

  3. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in Unity 2019.4.3f1

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