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After creating a new script and attaching it onto an object in hierarchy...
Reproduction steps: 1. Open attached project 2. Open the "Main" scene located in "Assets\_Scenes" 3. Create a new C# script and name... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Open the Profiler window 4. Enable Deep Profiling 5. Play t... Read more
Structure with CharSet.Auto prevents project build when IL2CPP is selected
How to reproduce: 1. Open the attached project “StructBug” 2. Build And Run the project Expected result: The build is successfu... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip 2. In the Player Settings, add Assets/misc/icon asset as a log... Read more
[XRSDK] [URP] SRPBatcher does not work when using new XR Management System
How to reproduce: 1. Open attached project ("SRPBatcherBenchmarking.zip") 2. Enter Play mode Expected result: SRP Batcher works Act... Read more
[Android] Directional light GI has a discrete gradient on Samsung Galaxy...
Directional light GI has a discrete gradient on Samsung Galaxy S2 Plus Read more
FBX Exporter package does not export remaining bones of the model when t...
How to reproduce: 1. Open the attached project "fbxexportexample.zip" 2. Enter Play Mode Expected results: "FBXExportExampleAfterEx... Read more
[AABB][Particles] Errors when adding BoxCollider to legacy particles
How to reproduce: 1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Partic... Read more
Editor crashes at MonoScript_CUSTOM_FromScriptableObject when project is...
How to reproduce: 1. Open users attached project Expected results: project opens Actual results: project crashes once you open it ... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting... Read more
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