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0
votes
Won't Fix

[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...

iOS

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Aug 03, 2016

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Version/s: 5.3.6f1

To reproduce: 1. Open attached project 2. Build it to iOS and run 3. Press "AUTHENTICATE" 4. Press "OWN SCORE" The app should now cr... Read more

0
votes
Fixed

Build Profile list is showing the size collection field when it shouldn't

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Jan 26, 2024

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Version/s: 2023.3.0b5

How to reproduce: Open the Build Profiles window and add a custom build profile. The window will show a size property that allows... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project 2) Bake lighting 3) Open new scene 4) Delete all gameobjects and add a n... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open a new project and create a canvas 2) Create a child UI object, like a button, and set it's z position to 1001+ ... Read more

1
votes
Won't Fix

[FrameDebugger] shows the wrong texture

FrameDebugger

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Jun 07, 2022

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Version/s: 2022.1.0a8

How to reproduce: 1. Open project "TEST 2.zip" 2. Open the FALCON_INTER scene 3. Open the frame debugger 4. Observe the unity_Lightm... Read more

0
votes
Fixed

[iOS] Application crashes when switching orientation to reverse portrait...

Mobile

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Aug 12, 2021

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Version/s: 2021.2.0b7

Error: "Thread 1: signal SIGABRT" in line that executes runUIApplicationMainWithArgc To reproduce: 1. Change orientations from ini... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

1
votes
Fixed

GUID errors in the console when the user clicks to full screen the graph

Package: Visual Scripting

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Nov 22, 2021

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Version/s: 1.7.6

*Reproducible on:* * VS version: 1.7.6, 1.8.0pre.1 * Unity version: 2021.2.3f1, 2022.1.0a15 * Platforms: Windows 10, macOS Big Sur. ... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more

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