Search Issue Tracker

0
votes
Fixed

"Add Settings" button not disabled when no settings can be added

-

Jul 21, 2025

-

Version/s: 6000.3.0a3

Steps to reproduce: Create a project File -> Build profiles Select the platform and click "Add Build Profile" Leave the default p... Read more

0
votes
Won't Fix

[VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hiera...

Visual Effects

-

Mar 31, 2023

-

Version/s: 2021.3.27f1, 2022.3.4f1, 2023.2.0a20

How to reproduce:1. Download and open the attached project2. Drag the "Test" VFX asset into the Hierarchy window3. Observe the crash... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

-

Jun 14, 2015

-

Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

1
votes
Fixed

[HDRP][DXR] Game view becomes black when switching between camera's whil...

Package: Scriptable Render Pipeline HD

-

May 21, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached "1337843_Repro" project2. Open the "asd" Scene3. Enter the Play Mode4. Press "S" then "A" back... Read more

0
votes
Duplicate

Additively loading scene that contains lightmap onto the scene without l...

Global Illumination

-

Apr 27, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Open scene "Main" and hit play3. Press the second button: "2. Load Lightmap Scen... Read more

0
votes
Fixed

Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...

2D

-

Jan 24, 2017

-

Version/s: 5.6.0b5

Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

-

Mar 04, 2016

-

Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

8
votes
Fixed

"Unexpected transport error from import worker 0" error is thrown when i...

-

Feb 19, 2024

-

Version/s: 6000.0.0b15

Reproduction steps:1. Open the attached “ASDQWE” project2. Import an asset into the project3. Observe the Console Window Expected re... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

-

Mar 18, 2016

-

Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.