Search Issue Tracker
Localized Asset Reference is missing in the Localize Texture component i...
How to reproduce: 1. Open the project "Localization_2019.3.1f1" 2. Open the scene "SampleScene" 3. Select the GameObject "RawImage" ... Read more
Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Crash Tester" 3. In CrashTestWind, click "Create Transf... Read more
Invalid path characters in Company or Product name prevents from generat...
Steps to reproduce: 1. Open your file browser at C:\Users\<user>\AppData\LocalLow\ and notice the folder AwesomeCompany shouldn't e... Read more
"Mouse.delta" returns zero when moving the cursor against the screen edg...
How to reproduce: # Open the user-attached project (InputSystem MouseDelta Bug.rar) # Open the SampleScene and enter Play Mode # Ma... Read more
SyncColliderTransform is taking an extended amount of time while a Colli...
How to reproduce: 1. Open attached project 2. Play the included scene 3. Check the Profiler - Note the extended amount of time for... Read more
Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce: 1. Open users attached project 2. In the Hierarchy window select the "GameManger" GameObject 3. In the Inspector w... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more
[iOS] [ARkit] Memory related hard crash with "Lost connection to" Xcode ...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Start tapping the AR button. - After 120... Read more
Resources are exported to build despite that they are not used in scenes...
Steps to reproduce: 1. Open attached project 2. Open "Main" scene -- Notice that this scene is empty/default 3. Build this scene 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects