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2
votes
Fixed

[HDRP] Direct contribution from HDRIs is not taken into the account when...

Package: Scriptable Render Pipeline HD

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Feb 17, 2020

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Version/s: 7.1.7

Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Navigate to Lighting Settings and generate lighti... Read more

0
votes
Fixed

Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...

Assets Management

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Mar 06, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more

0
votes
Fixed

Invalid path characters in Company or Product name prevents from generat...

Deployment Management

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Oct 17, 2016

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Version/s: 5.4.2f1

Steps to reproduce: 1. Open your file browser at C:\Users\<user>\AppData\LocalLow\ and notice the folder AwesomeCompany should... Read more

0
votes
Fixed

[HDRP] Toggling Low res Transparency on Vulkan in Spaceship demo project...

Package: Scriptable Render Pipeline HD

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Jun 07, 2021

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Version/s: master 2021 06 07

1) Open the Spaceship demo project https://github.com/Unity-Technologies/SpaceshipDemo2) Switch the editor to vulkan3) Open scene Ma... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Fixed

[Adreno GPU] Line artifacts with realtime shadows

Mobile Graphics

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Mar 30, 2017

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Version/s: 5.6.0f3

Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for repr... Read more

0
votes
Fixed

Resources are exported to build despite that they are not used in scenes...

Deployment Management

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Jun 08, 2016

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Version/s: 5.4.0b20

Steps to reproduce:1. Open attached project2. Open "Main" scene-- Notice that this scene is empty/default3. Build this scene4. Check... Read more

0
votes
Fixed

[iOS] Second ViewController renders beneath Unity ViewController if Port...

iOS

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Feb 03, 2022

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Version/s: 2020.3, 2020.3.19f1

How to reproduce:1. Open and build the attached project ("1133418 - UIHeirarchy Issue.zip", ensure Portrait and Portrait Upside Down... Read more

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