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NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
[2018.2] Crash on CollectAllSceneObjects when entering Play mode for the...
How to reproduce: 1. Open the "CollectAllSceneObjects.rar" project 2. Open the "Mainscene.unity" scene 3. Enter Play mode 4. Exit Pl... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
TextField and Label doesn't generate text with the right FontAsset
How to reproduce: (See attached video) # Open the Tests/EditModeAndPlayModeTests/UIElementsSamples/ project # Open the UI Bui... Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps: 1. Create a new Unity project 2. Create a new empty GameObject and add a 'LOD Group' Component 3. Insert some ne... Read more
Registry.GetValue crashes Unity build when using IL2CPP
Steps to reproduce: 1. Add a Registry string value: Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios" Name: "EnableDebugPath" Value: "... Read more
[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps: 1. c... Read more
[OSX] Going into fullscreen with either hotkey or Screen.SetResolution u...
How to reproduce: 1. Open attached project 2. See in Player Settings that it has FullScreen Mode set to 'MaximizedWindow' 3. Build &... Read more
Material Upgrade pop-up appears on opening 2D(URP)
Steps to reproduce: 1. Open Unity Hub 2. Create a 2D(URP) project 3. Notice the pop-up Actual result: pop-up appears Expected ... Read more
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