Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.3f1
2021.2.10f1
Issue ID
1400170
Regression
Yes
Crash with "Transform::InitializeTransformHierarchyRecursive" when using undo after swapping Prefabs
Reproduction steps:
1. Open the "PrefabSwapperCrashTest_20220204.zip" project
2. Open the "SampleScene" Scene
3. Open the Prefab Swapper window in Window > Tools > Prefab Swapper
4. Select the "MyCubeA" GameObject in Hierarchy > SampleScene > Cube > Sphere > MyCubeA
5. In the Prefab Swapper Window set "MySphereA" as the selected Prefab and Click the "Swap" button
6. Observe that "MyCubeA" GameObject is replaced with "MySphereA"
7. Use the Cmd/Ctrl+Z shortcut key or Edit > Undo
8. Observe the Unity Crash
Reproducible with: 2021.2.3f1, 2021.2.11f1
Not reproducible with: 2019.4.36f1, 2020.3.28f1, 2021.2.0a21, 2021.2.2f1, 2022.1.0a1, 2022.1.0b6, 2022.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
- [iOS] The safe area value changes when reopening the app in Landscape orientation
- Light flickering when using Forward+ on Mobile
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a1
Resolution Note (fix version 2021.2):
Fixed in 2021.2.17f1