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The Localization Table gets duplicated when a Localization String is mod...
Steps to reproduce: 1. Open the attached project “LocalizationRepro.zip“ 2. Open Assets/Tables/TAB_en-US.asset in the text editor ... Read more
[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...
To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce: 1. Download 904582_repro.zip 2. Open "Main" scene 3. Select GameObject in hierarchy 4. Expand scripts Data 5. S... Read more
[macOS] Editor log shows all texture sizes as 0.1 kb when project is built
Reproduction steps: 1. Open the attached project with macOS machine. 2. Select the "test texture" in the project view. 3. Note, tha... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
Gizmos are missing when multiple scenes are in the Hierarchy
Reproduction steps: # Open the user's attached project # Open all scenes and observe Gizmos (Assets > Scenes) # Open SampleScen... Read more
SystemInfo.supportsAudio does not work if Unity is started with disabled...
Steps to reproduce: 1. On Windows, got to Sound -> Playback and disable all audio devices 2. Open attached project 3. Play the scene... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more
Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...
How to reproduce: 1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f1 2. Update HDRP to 7.2.0 or 7.2.1 3. Go to Window->R... Read more
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