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0
votes
Fixed

The Localization Table gets duplicated when a Localization String is mod...

Package: Localization Package

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Jul 27, 2022

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Version/s: 1.2.1, 1.3.1, 1.3.2, 1.4.0-exp.1

Steps to reproduce: 1. Open the attached project “LocalizationRepro.zip“ 2. Open Assets/Tables/TAB_en-US.asset in the text editor ... Read more

0
votes
Not Reproducible

[Reflection probes] Reflections are inconsistent between Editor, Mac Sta...

Progressive Lightmapper

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Jul 28, 2018

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Version/s: 2018.3.0a6

To reproduce: 1. Open the "[Use Cases] Reflection Probes" project from collab; 2. Open "Corridor" scene; 3. Build and run for Mac St... Read more

2
votes
Won't Fix

Removing element from array with shift+delete doesn't work on last eleme...

Inspector Framework

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Apr 24, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Download 904582_repro.zip 2. Open "Main" scene 3. Select GameObject in hierarchy 4. Expand scripts Data 5. S... Read more

0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine. 2. Select the "test texture" in the project view. 3. Note, tha... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more

0
votes
Fixed

Gizmos are missing when multiple scenes are in the Hierarchy

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Aug 09, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.0a14

Reproduction steps: # Open the user's attached project # Open all scenes and observe Gizmos (Assets > Scenes) # Open SampleScen... Read more

1
votes
Won't Fix

SystemInfo.supportsAudio does not work if Unity is started with disabled...

Audio

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Aug 03, 2018

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Version/s: 2018.2.2f1

Steps to reproduce: 1. On Windows, got to Sound -> Playback and disable all audio devices 2. Open attached project 3. Play the scene... Read more

0
votes
By Design

UGUI updates batches when every Camera.Render call is made

uGUI

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scene2 3. Go to Window -> Analysis -> Profiler 4. Enable recordi... Read more

0
votes
Duplicate

Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 7.2.0

How to reproduce: 1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f1 2. Update HDRP to 7.2.0 or 7.2.1 3. Go to Window->R... Read more

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