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[Android] App crashes with signal 11 error when UnityWebrequest is abort...
How to reproduce:1. Download the attached project 'uwr_test.zip'2. Build and Run on Android3. Press the button to start the download... Read more
Removing element from array with shift+delete doesn't work on last eleme...
Steps to reproduce:1. Download 904582_repro.zip2. Open "Main" scene3. Select GameObject in hierarchy4. Expand scripts Data5. Select ... Read more
Editor crashes after version control connection fails
To reproduce the crash:- Select Perforce in Version Control inspector.- Enter valid username, password and other fields.- Except for... Read more
Paused/stopped particle systems are being calculated and using cpu on th...
How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more
Scripting Define Symbols changes are not applied when Apply is clicked o...
Reproduction steps:1. Open attached project "ScriptDefine2020.zip"2. Open Project Settings > Player section3. In the Scripting De... Read more
[Splines] Properties in inspector grayed out on changing mode
1. Create a spline object created in the scene2. Enter in spline context and select a knot3. Make sure the tangent mode is set to li... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce:1. Open the attached project from "Beerpong.zip"2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 2022.1... Read more
GameObject selection remains active in the Hierarchy window when Inspect...
Steps to reproduce:1. Create a new project2. Select either "Directional Light" or "Main Camera" GameObject3. In the Inspector window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open