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0
votes
Fixed

[Test Framework] Template doesn't start with the latest verified Test Fr...

Unity Test Runner

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Nov 19, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

Newly created project doesn't start with the latest verified Test Framework package, Refer to the attached screenshot. Steps to repr... Read more

0
votes
By Design

Wrap Mode on Render Texture does not work unless Anti-Aliasing on the Re...

Graphics - General

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Feb 27, 2019

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Version/s: 2018.3.6f1

Steps to reproduce:1. Open attached project "WrapModeOnRenderTextureBug"2. Select "test" render texture in the Project tab3. Set Ant... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

1
votes
Fixed

[Skinning Editor] Vertex can't be created after modifying Vertexes weigh...

2D

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Mar 16, 2021

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Version/s: 2020.2.0a14, 2020.2.0f1, 2020.3, 2021.1

How to reproduce it:1. Open the attached project "Piratales.zip"2. In the Project view select an "Attack.psb" file and in the Inspec... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

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Jun 12, 2018

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Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

9
votes
Not Reproducible

[AssetBundles] Material of the prefab doesn't load if prefab is built us...

Asset Bundles

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Aug 15, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Delete everything from AssetBundles folder3. Build AssetBundles (Assets -> Build ... Read more

0
votes
Fixed

RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...

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Mar 18, 2024

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Version/s: 6000.0.0b12

Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Select the “PC_Renderer.asset” (Assets > Settings &... Read more

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