Search Issue Tracker
Fixed
Fixed in 6000.5.0a7
Votes
0
Found in
6000.0.66f2
6000.3.6f1
6000.4.0b7
6000.5.0a6
Issue ID
UUM-133606
Regression
No
“Client And Server” shown without spaces in Active Scenario window
Steps to reproduce:
1. Create new Unity project
2. Open Multiplayer Center window (Window > Multiplayer > Multiplayer Center)
3. Select Game Specifications (for example, Genre of your Game - Adventure, Number of Player per Session - 2)
4. Once installed, open Play Mode Scenarios window (Press on “Default” button next to Play Mode Control buttons > Configure Play Mode Scenarios)
5. In Play Mode Scenarios window press “” to add Play Mode Scenario
6. In “Additional Editor Instances” press “”
7. In Multiplayer Role, select “Client And Server”
8. Open Active Scenario window
9. Observe Player 2 section in Active Scenario window
Actual results: “Client And Server” is missing spaces in Active Scenario window, show as “ClientAndServer”
Expected results: “Client And Server” is missing not spaces in Active Scenario window, show as “Client And Server”
Reproducible with versions: 6000.0.66f2, 6000.3.6f1, 6000.4.0b7, 6000.5.0a6
Tested on (OS): Ubuntu 24.04, macOS Silicon Tahoe 26.2 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Port keyboard selection sync improvements from legacy UGUI InputField to TMP_InputField
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center
Resolution Note:
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7