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particleAmount function does not change the value of ParticleSystem.Emit
To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more
[Android] Android build fails with an error "System.FormatException: Inp...
How to reproduce:1. Change Windows language to France (I used French (France))2. Create a new Unity project3. In the project go to P... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce:1. Open attached project2. Open presets browser window via Window -> Pump Editor -> Presets Browser3. Toggle on "... Read more
A submenu disappears on MacOS when the MenuItem method argument "isVaria...
How to reproduce:1. Open the “DS Test 2023.zip“project2. Navigate to Tools > Pixel Crushers > Dialogue System3. Observe the su... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
[Searcher] Search font is not readable for Searcher package
Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more
Error "UXML validation error: Line 3, Position 6: The element 'VisualEle...
Reproduction steps:1. Open the attached project "ReproProj"2. Execute the menu item “Tests > Schema Definitions” Expected result:... Read more
Emission value field is missing from the Material settings
To reproduce:1. Open a new project2. Create a new Material3. Select it and check the Inspector tab Expected result: The Emission val... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Inaccurate collisions when resizing Game view
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- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene